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First Impressions: Too Human
game: Too Human
preview | 07/18/08 | Chris Martin
This terribly cold, strenuous year has entered it\'s warming period. Twentysomethings venture to the park for volleyball or soccer. Some throw frisbees or discs, if you prefer the neutral term. Also, the demo for Too Human has hit Live Marketplace. We suggest you go download it and play it. It\'s a game with as much controversy as variety, as little tact as subtlety.
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XBL Arcade Review: Undertow
game: Undertow
review | 12/05/07 | Chris Martin
Undertow is what Xbox Live Arcade needs more of: a simple premise with perfect execution and excellent multiplayer through Live. Play with up to 16 players through Live or split-screen locally or System Link. Or just add bots. Capture the spawn-points to reduce the enemy\'s \"tickets\" or lives to zero. An absolutely simple, stunning game with deep combat and strategy, Undertow is a testament to the greatness developers can achieve in such a small package.
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BioShock Review
game: BioShock
review | 08/31/07 | Chris Martin
From the article: \"BioShock is the latest effort from Irrational Studios (now 2K Boston and 2K Australia) and it\'s a massive undertaking, many years in the making. And it\'s so good, we might not see a game of it\'s caliber many years after. BioShock is a shooter, a retro sci-fi thriller, a revenge story, a dystopian allegory, an adventure, and to a lesser extent a role-playing game. But BioShock is first and foremost a first-person-shooter. It leaves no question in the player\'s mind, and doesn\'t dance around it\'s pedigree in the way Deus Ex did, or the way System Shock 2 was sparse on the shooter side, heavy on the RPG. No. BioShock is a game where you definitely have to kill things. And kill things aplenty.\"
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I Want To Give Peter Molyneux a Big Hug
game: Fable 2
news | 08/08/07 | Chris Martin
Some incorporate, others innovate. Peter Molyneux is the kind of developer that makes you want to give him a big hug. He\'s the kind of developer that is not satisfied with the way games are and insists that he innovate. He is the kind of man who gets an idea and runs with it. Recently, Peter Molyneux, in an interview and combat demonstration with Kikizo, had a lot to say about the state of combat in video games, and a lot to say about how Fable 2 would change it all, forever.
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Xbox 360 Drops Some Weight, Halo 3 Special Edition Console Priced
news | 08/07/07 | Chris Martin
Microsoft has made it official today that the Xbox 360 Premium will see a price drop of $50. Although for many this will seem old hat (as Microsoft is, apparently, no keeper of secrets), but it\'s nice to know anyway. The Core system will have a $20 price drop and the Elite will have a $30 price drop.

Microsoft also announced the pricing of their Halo 3 Special Edition (which features a sweet system: see article for pics) which will go for $399.99, the Premiums original price.
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Xbox 360 Live Update Adds Support for Wireless Guitars
game: Guitar Hero 3
news | 08/07/07 | Chris Martin
In Xbox Live News, system-update-august-07.aspx\"" onClick="window.open( this.href, '_self' ); return false;" title="">Major Nelson posted news of a new Live update which adds support for wireless guitars for Guitar Hero and Rock Band (and whatever other guitar/music games that end up using them). This comes at the heel of impressions of Guitar Hero 3\'s Wireless guitar.
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Halo 3 to feature 4 Player Co-Op, 2 New Characters to Join Previous Heroes
game: Halo 3
news | 08/01/07 | Chris Martin
I intentionally avoided, up until now, posting news about Halo 3 - pics notwithstanding - because, frankly, I don\'t care to learn about the levels or the neat gizmos the good Master Chief will be using this time around, ahead of time. They, to me, are spoilers. I am at the point where I just want to play the game for myself and be surprised. I am breaking my rule now because the latest news about Halo 3 steps beyond that broad line of \"developer hype.\" Today Bungie officially confirmed that Halo 3 will feature 4 player Co-op play over Xbox Live and System Link. It\'s that kind of important news that just needs to be boldface.
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Forza Motorsport 2 Review
game: Forza Motorsport 2
review | 06/29/07 | Chris Martin
Turn 10 and Microsoft Game Studios bring us the sequel to the critically acclaimed and commecrially successful Forza Motorsport with more cars, updated graphics, and a heftier customization system. Guaranteed to fulfill all your mid-life crises and car tuning fantasies, Forza Motorsport 2 is the next best thing in the world of racing games. And with the price of gas nowadays, what are you waiting for?
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Entropia Universe: The Blurring of Reality and Fantasy
game: Entropia Universe
editorial | 05/15/07 | Monica Hafer
There\'s quiet a bit of talk these days about the new wave of online gaming. One of the most publicized is the notion of real-life economies where a person can make a living doing what they love most--gaming! But often times these games aren\'t really judged as a gaming experience and only get press for their entrepreneurial events. In an attempt to penetrate the \"real-deal\" of Entropia Universe, it is necessary to make the investment of time to discover its complexity and uniqueness.
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Interview with Marco Behrman, CIO of MindArk
game: Entropia Universe
interview | 05/15/07 | Monica Hafer
Alt-Reality games are so hot right now. Seriously. CIO of MindArk, developer of the Alt-reality game Entropia Universe took the time to talk to our own Monica Hafer and discuss what it takes to maintain and balance an alternate reality game and an alternate reality game economy.
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Metal Slug Anthology Review
game: Meatal Slug Anthology
review | 04/12/07 | Matt James
Metal Slug Anthology continues SNK\'s tradition of beating mildly successful franchises to death. This time they package the entirety of the Metal Slug library onto one Wii disc. That\'s seven (count them, Seven!) Metal Slug games for about ten (10!) bucks cheaper than one fully priced game. With updated controls meant specifically for the Wii, what else could you ask for? Is this finally the ultimate Metal Slug package? Find out inside!
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Why Consumers Don't Want a New Xbox 360; Why I Need Another Xbox 360
game: Xbox 360 Elite
editorial | 04/04/07 | Chris Martin
Microsoft seems to be trying to play catch-up with the wrong gaming company. Instead of chasing the Nintendo Wii as it storms through the gaming industry, Microsoft is introducing features that bring it closer in line with the PS3. The PS3 has Blu-ray; Xbox 360 gets a HD DVD drive. PS3 has HDMI, and now so does the Xbox 360 Elite. Both systems now have price tags approaching half a grand. Standing in the middle between Nintendo and Sony\'s price tags, Microsoft would be better served introducing a cheaper SKU to compete as a high-end competitor to the Wii, not a low end competitor to the PS3. Yet both Sony and Microsoft seem to be pursuing features that are driven less by consumer demand and more by their own competition for the beefiest console. There\'s a reason that we don\'t need the Xbox 360 Elite; it\'s called the PS3, and not many people are buying that as it is. Why use that as the model for your feature list?
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The Problem With Context Sensitive Buttons
editorial | 03/26/07 | Aaron Stanton
Viva Pinata is one of those games that continues to surface in discussions amongst the GamesFirst staff in a way that is normally reserved for blockbuster titles. Though it certainly is too far outside the realm of \"normal\" to appeal to every gamer, Viva Pinata does an extraordinarily good job of being different and addicting at the same time. Yet its simple gameplay has one issue. Through its use of context sensitive buttons, Viva Pinata managed to take a simple gameplay experience and endow it with the impression that there were too many buttons. Is it possible that what was once a feature that developers bragged about has in some ways managed to simply over-complicate the game?
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The Current Standard: Spin on Video Game Blogs
editorial | 01/05/07 | Chris Martin
Recently, in an interview with Ars Technica, Scott Henson, product unit manager for Microsoft\'s game technology group, made a statement regarding HD-DVD and Sony\'s defunct Betamax. Unfortunately for those of us who read only headlines and move on, the whole story is not being told. And now it\'s being spun by blogs with a hankering for a little more web traffic into a false statement. In this editorial, Chris Martin discusses the spin that blogs like to put on quotes and tries to understand just why blogs have no responsibility to report truth.
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Bioshock a Gemini?
game: Bioshock
news | 01/05/07 | Chris Martin
According to the official forums of Through The Looking Glass, or more specifically \"2K Elizabeth\" from 2K Games, we\'re looking at a June release for Irrational\'s PC/Xbox 360 action-RPG Bioshock, the soul-brother to the cult and critically acclaimed System Shock and System Shock 2. What does that mean for this summer?
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